Plinko Rules
Plinko rules: risk, number of rows, multipliers, auto drop, return to player and fair play.
Plinko is a game of chance in which a ball bounces off pegs and falls into one of the slots at the bottom. It is played with the same account and the same balance as 101 Okey.
How to play
- Choose your bet, set the risk (Low / Medium / High) and the number of rows (8–16), then press DROP BALL.
- At every peg the ball bounces left or right with equal probability and lands in one of the slots at the bottom.
- Your win = bet × the multiplier of the slot the ball lands in. The multipliers are written on the slots.
- Edge slots have big multipliers, middle slots small ones. The ball mostly lands near the middle; landing at the edges is rare.
- Higher risk makes the edge multipliers bigger and the middle ones smaller. More rows make the big multipliers even bigger but rarer.
Bets
- Minimum bet: 10, maximum bet: 1,000. The bet must be a multiple of 10.
- The bet is taken from your balance the moment you drop the ball; the win is added when the ball lands.
- In Auto mode the chosen number of balls (10, 25, 50, 100 or unlimited) is dropped one after another; you can stop at any time. Auto drop stops by itself when your balance is not enough.
- At most 10 balls can be in the air at once. Risk and rows cannot be changed while balls are dropping.
- The path of the ball is decided by the fair play seeds (HMAC-SHA256), independently of the bet amount. The fingerprint of the server seed is shown to you in advance; you can change your own seed.
- When you rotate the seeds the old server seed is revealed, and you can verify your past drops yourself inside the game.
- You can bet in only one game at a time.
- In case of malfunction, all payouts and games are void.